Added NODELAY option to both server and client
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#include "log.h"
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#include <chrono>
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#include <iostream>
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using namespace std;
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void LogTime(const string &message)
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{
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static auto start = chrono::high_resolution_clock::now();
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static auto prev = start;
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auto current = chrono::high_resolution_clock::now();
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auto nsec = chrono::duration_cast<chrono::nanoseconds>(current - start).count();
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auto nsec_prev = chrono::duration_cast<chrono::nanoseconds>(current - prev).count();
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cerr << (nsec / 1000000.f) << " " << message << " delta " << (nsec_prev / 1000000.0f) << "\n";
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prev = current;
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}
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