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using NAudio.Dsp;
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using NAudio.Wave;
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace SoundThermo
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{
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/// <summary>
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/// Generates sine sample in the form
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/// amp * sin(x / freq)
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/// </summary>
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class ThermoSampleProvider : ISampleProvider
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{
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public const int SAMPLE_RATE = 44100;
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WaveFormat format;
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float freq;
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float amp;
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int alreadyGeneratedSamples;
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public ThermoSampleProvider(float freq, float amp)
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{
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format = WaveFormat.CreateIeeeFloatWaveFormat(SAMPLE_RATE, 1);
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this.freq = freq;
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this.amp = amp;
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alreadyGeneratedSamples = 0;
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}
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public WaveFormat WaveFormat
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{
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get
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{
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return format;
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}
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}
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public int Read(float[] buffer, int offset, int count)
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{
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for (int i = 0; i < count; i++)
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{
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int sample = alreadyGeneratedSamples++;
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buffer[offset + i] = amp * MathF.Sin(2 * MathF.PI * sample * freq / SAMPLE_RATE);
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}
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return count;
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}
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}
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/// <summary>
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/// Returns ratio of output signal to input signal
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/// </summary>
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class Measurer
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{
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public enum MeasureChannel
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{
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Left,
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Right
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}
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const int THERMO_FREQ = 6000;
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const float THERMO_AMP = 0.1f;
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WaveInEvent inputDevice;
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WaveOutEvent outputDevice;
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MeasureChannel channel;
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public Measurer(WaveInEvent inputDevice, WaveOutEvent outputDevice, MeasureChannel ch)
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{
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this.inputDevice = inputDevice;
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this.outputDevice = outputDevice;
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this.channel = ch;
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}
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public async Task<float> Measure(float duration)
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{
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var recorder = new Recorder(inputDevice);
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var provider = new ThermoSampleProvider(THERMO_FREQ, THERMO_AMP);
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outputDevice.Init(provider.ToStereo(channel == MeasureChannel.Left ? 1 : 0, channel == MeasureChannel.Right ? 1 : 0));
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outputDevice.Play();
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await recorder.Record(duration);
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outputDevice.Stop();
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var newSamples = new List<float>();
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int leftPos = 0;
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while (leftPos < recorder.samples.Count && MathF.Abs(recorder.samples[leftPos]) < 1e-4) leftPos++;
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int rightPos = recorder.samples.Count - 1;
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while (rightPos > 0 && MathF.Abs(recorder.samples[rightPos]) < 1e-4) rightPos--;
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for (int i = leftPos; i <= rightPos; i++) newSamples.Add(recorder.samples[i]);
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int pow = 1;
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int m = 0;
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while (2 * pow <= newSamples.Count)
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{
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pow *= 2;
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m++;
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}
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var data = new Complex[pow];
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for (int i = 0; i < data.Length; i++)
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{
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data[i].X = newSamples[i];
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data[i].Y = 0;
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}
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FastFourierTransform.FFT(true, m, data);
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float max = -1;
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int argmax = 0;
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for (int i = 0; i < data.Length; i++)
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{
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var amp = MathF.Sqrt(data[i].X * data[i].X + data[i].Y * data[i].Y);
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if (amp > max)
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{
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max = amp;
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argmax = i;
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}
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}
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float desired = THERMO_FREQ * pow / ThermoSampleProvider.SAMPLE_RATE;
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if (MathF.Abs(desired - argmax) < 1e-3)
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{
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// max - amplitude on desired frequency
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return max / THERMO_AMP;
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}
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return float.NaN;
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}
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}
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}
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