# Card face attribution The 36 card faces in this folder are rendered from **Vector Playing Cards** by **Chris Aguilar** (`totalnonsense.com/open-source-vector-playing-cards/`, originally `code.google.com/p/vector-playing-cards/`). - **Licence:** LGPL-3.0 - **Attribution is a requirement of the licence** and must appear in the shipped game — a credits screen, an about box, or the store listing description. - The unmodified vector sources are kept in [`art-src/cards`](../../../art-src/cards) so the LGPL obligation to make the source form available is met, and so the sprites can be regenerated: `npm run build:art`. The court cards (J, Q, K) come from the set's alternate variants, which carry the proper court illustrations; the plain variants are only a large suit pip. Everything else in `assets/art` — the card back, the table surface, the panels and the buttons — was authored for this project in [`scripts/build-art.mjs`](../../../scripts/build-art.mjs) and carries no third party licence. ## Note for whoever ships this LGPL-3.0 is a copyleft licence. It is usable in a closed-source game as long as the licensed part stays separable and replaceable and its source is available — which is why the SVGs are in the repository rather than deleted after the build. If that is not acceptable for this product, the 36 faces are the only thing that has to be replaced; nothing in the code depends on their appearance, only on the file names, which follow `_of_.png` (see `Card.assetName`).