Files
UPhotoFrame/Assets/Scripts/OpenHabItemView.cs
T

44 lines
1.0 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class OpenHabItemView : MonoBehaviour
{
[SerializeField]
private string itemUrl;
[SerializeField]
private Text text;
[SerializeField]
private float refreshInterval;
// Start is called before the first frame update
void Start()
{
CultureInfo.CurrentCulture = new CultureInfo("en-US");
StartCoroutine(LoadAndSet());
}
private IEnumerator LoadAndSet()
{
while (true)
{
var www = UnityWebRequest.Get(itemUrl);
yield return www.SendWebRequest();
if (!www.isNetworkError && !www.isHttpError)
{
float result = float.NaN;
if (float.TryParse(www.downloadHandler.text, out result))
{
text.text = string.Format("{0:F2}", result);
}
}
yield return new WaitForSeconds(refreshInterval);
}
}
}